02


COLLECTIVE JOY

COLLECTIVE MISERY



Muwen Li

Syracuse University | Thesis | 2023

|Year|

Spring 2023

|Advisor|

Hannibal Newsom, Kiana Memaran Dadgar

|Category|

CG Film | Animation

|Role|

Director/ CG Artist/ Sound Editor

|Exhibition|

Syracuse University School of Architecture Thesis Exhibit


Click Here ︎︎︎

To Watch VIMEO of Collective Joy | Collective Misery

The project comprises a cruise ship and accompanying facilities, with each element metaphorically embodying a character that unfolds the onboard narrative.

The screen's enchanting wonderland offers an immersive experience, enhancing your life and presenting infinite possibilities for entertainment. Critiquing the over-saturation of an entertainment-centric culture, the project exposes a burnout society perpetually stimulated by dopamine, attributing commercialized value to every network footprint.



The cruise ship section features automated scrolling, highlighting various available areas for guests to explore.





Towers seamlessly integrated into architectural typologies, forming a vertical living space within the speculative spectrum.


Details encompass fixture installation and equipment.


The panoramic platform for visitors to explore on the cruise ship.



Facility A

Grand Circular Staircase for Networking

Facility B

Resting Space for Introverts

Facility C

NewBoarn Care Facilities

Facility D

Immersive Stage Set

Facility E

CG Circular Visual Sets

Facility F

Adaptive and Portable Gaming Set







I: stage 1

Before Social Atomization

II: Stage 2

The TV confines us in an individual box.

III: Stage 3

The screen flattens our experience.


IV: Stage 4

nomadic living style

V: - 1968
The prototype helmets are reminiscent of mobile screens1


VI: - 1968
The bubble creates space in a networked world2.



VII: - 1969

Hans Hollein, Mobile Office, 196933


VIII: - 1983

It questioned how screens change human Behavior4.

Everything starts with the billboard.

reference to
Michel Foucault ‘s Discipline and Punish
Neil Postman‘s Amusing Ourselves to Death

Upper: Analog Hand drawing by the author
Lower: Analog Hand drawing inspiration from Artist Su Jian

Installation and mechanical components for the structural framework.



Hand-drawing sketch 1

Hand-drawing sketch 2



City-scale White Model



City-scale rendering test with unfolded UV renderings.



Rendering details 1
Rendering details 2
Rendering details 3
Rendering details 4



Footnotes:
  1. Ugo la Pietra, La Casa Telematica, 1983
  2. Haus-Rucker-Co, Environment Transformers: Fly Head, View Automizer, Drizzler, 1968
  3. Hans Hollein, Mobile Office, 1969
  4. Ugo La Pietra, Immersione Uomouovosfera (Immersion Man Egg Sphere), 1968
Reference book:
Parrinder, M., & Curtis, B. (2018). Home futures: Living in yesterday’s tomorrow? Home Futures, an exhibition by the Design Museum, London in partnership with IKEA Museum, Almhult - 2018-9. Home Cultures, 15(3), 317-322.





ALL PROJECTS


01 02 03 06 05 04